Tom Horn Gaming is putting a fresh spin on a familiar mechanic with Dragon Egg FeatureStorm, which takes the classic Hold & Win format in a new direction. Built around a dynamic 7-in-1 bonus system, the game introduces multiple combinations of Collectors, Multipliers and Jackpots, creating a feature that can unfold in several different ways.
We spoke with the game’s producer, Samuel Zido, to learn more about the ideas behind the design, the role of the Dragon Egg symbol, and how the team balanced high volatility with an engaging player experience. From cinematic visuals to mobile-first design and varied bonus paths, Dragon Egg FeatureStorm aspires to deliver a more dynamic and interactive take on Hold & Win.
Q: Dragon Egg FeatureStorm utilises the popular Hold & Win mechanic. What can players and operators expect from this title, and how does it differentiate itself from previous Hold & Win games in Tom Horn’s portfolio?
We didn't want to release just another 'static' Hold & Win game. Players and operators can expect a more dynamic take on the mechanic. While games like Majestic Coins focus on a classic, elegant Hold & Win experience, FeatureStorm is a journey built around multiple bonus combinations that can unfold in different ways.
We introduced a seven-variation bonus system where triggering the feature doesn’t simply activate the same bonus every time. Instead, it opens the door to different combinations of Collectors, Multipliers, and Jackpots depending on how the Dragon Eggs land. That means the FeatureStorm feels different every time it hits. That’s very much the Tom Horn signature - taking a mechanic players already enjoy and giving it a fresh, unexpected twist.
Q: The Dragon Egg clearly sits at the centre of the experience. How did this symbol evolve from a thematic element into a key gameplay driver?
In our philosophy, the theme and the game mechanics should work hand in hand rather than feel disconnected. The Dragon Egg isn't just a visual symbol. It represents the moment where the action really starts.
We moved away from the idea of simply 'landing a scatter' towards something more interactive. When the egg cracks open, it reveals one of the dragon powers: Collector, Multiplier, or Jackpot - giving the player a clear sense of the journey the bonus round is about to take them on.
Q: Fantasy and dragon themes are very popular in slot games. What creative choices help Dragon Egg FeatureStorm stand out visually within such a crowded genre?
We avoided the typical ‘static’ gold-and-scales look in favour of a more cinematic, atmospheric approach. It’s really about the environment - the heat of the volcano, the fluidity of the animations, and a soundscape that reacts to the progression of the game.
We chose a more vibrant, ‘living’ art style where the dragons feel like characters with weight and personality. When the FeatureStorm triggers, the visual shift isn’t just a UI change; it becomes a more immersive, high-stakes moment for the player.
Q: Many games rely on a single peak moment, but Dragon Egg FeatureStorm builds momentum through visible progression. How important was that sense of “building towards something” in the overall design philosophy?
It was very important. Modern players have a short attention span, and too many dead spins can quickly drain the excitement. We wanted players to feel that something is always developing during the session.
The visual progression of the eggs cracking, the way the bonus powers reveal themselves and the increasing intensity of the animations all help create that feeling of anticipation. Instead of waiting passively for one big event, players see the potential building step by step, which keeps them engaged throughout the session. It creates a feeling of momentum that makes the eventual payoff feel earned rather than random.

Q: FeatureStorm introduces multiple ways for Collectors, Multipliers and Jackpots to interact. How did your team approach balancing these mechanics to keep the experience dynamic without overwhelming players?
Balance was a key focus. We used a layered approach where the base mechanics remain intuitive - collect coins and win prizes - while the FeatureStorm layers add extra depth. We made sure that even when all three features combine, the sequence remains clear: Multipliers apply first, and then Collectors gather the values. We also rely on animation timing to guide players through what’s happening on the screen, so they can easily follow the win, even when several features are active at the same time.
Q: Many modern players enjoy high-risk, high-reward gameplay. How did player behaviour and market demand influence the volatility and win potential of this title?
We designed the game with 2026 market trends in mind - players enjoy bigger swings and the possibility of large wins. The maximum win of 13,920x the bet and high volatility reflect that appetite.
At the same time, the multiple bonus paths mean that players can still experience different bonus variations throughout a session. So while the volatility is high, the gameplay remains varied and engaging, catering to different types of players - from casual players looking for a long and engaging session to Grand Jackpot hunters.
Q: Today’s players often move quickly between games. What design elements in Dragon Egg FeatureStorm encourage players to stay longer and keep coming back?
The 7-in-1 bonus concept is probably the biggest factor. If a player triggers a Collector-only bonus, they’ll naturally wonder what a Multiplier and Jackpot version of the bonus round feels like. That curiosity encourages players to keep playing to see the other variations, creating a natural sense of discovery.
Beyond that, our Bonus Buy feature allows players to control their own tempo, which is important for retention in a world where players value their time as much as their money.
Q: Mobile play is now essential. How did mobile-first design influence the way the game looks, feels, and performs across devices?
Mobile experience was a priority from the start, as is the case with all of our games.
We designed this for the 'one-thumb' experience. The UI is decluttered, and the FeatureStorm animations were optimised to look just as impactful on a 6-inch screen as they do on a desktop.
We also focused on tactile feedback - the way the eggs crack and the coins lock into place has a physical 'click' to it that feels great on mobile, ensuring the journey isn't lost when you're playing on the go.
Q: DragonEgg FeatureStorm is already generating strong performance after its release. What makes you believe this title has the potential to become one of Tom Horn’s standout releases of 2026?
Because it represents the direction we’re taking as a studio. It’s a responsible, mathematically sound product, but one that also puts a strong focus on entertainment and player engagement. We want our games to be exciting and fun while still remaining fair and well-balanced.
It stands out because it doesn’t just ask the player to place bets. It invites them to play and explore the experience. The early data show that players are engaging with the different bonus paths, which suggests that the variety and sense of progression in the game are resonating with them.
Q: The Hold & Win space is extremely competitive today. What do you believe this game brings to the market that players haven’t experienced before?
Hold & Win games are very popular, but many of them follow the same structure once the bonus starts. With Dragon Egg FeatureStorm, the bonus can unfold in several different ways depending on the features revealed by the Dragon Eggs.
That unpredictability makes the mechanic feel more dynamic and keeps players interested even after multiple sessions. It’s still recognisable as a Hold & Win game, but it offers more variation and progression than the standard format, moving the Hold & Win genre into the territory of more interactive entertainment.